TMPL_145_spÔt.txt Sprite Count: 2-byte integer (decimal) TMPL_144_spÔn.txt PICT ID of item: 2-byte integer (decimal) PICT ID of mask: 2-byte integer (decimal) Width of each: 2-byte integer (decimal) Height of each: 2-byte integer (decimal) Num Across: 2-byte integer (decimal) Num Down: 2-byte integer (decimal) TMPL_143_wÎap.txt Firing Delay (frames): 2-byte integer (decimal) Frames of Life: 2-byte integer (decimal) Mass Damage: 2-byte integer (decimal) Energy Damage: 2-byte integer (decimal) Guidance (Lookup): 2-byte integer (decimal) Speed (pixels/frame*100): 2-byte integer (decimal) Ammotype (Enc.): 2-byte integer (decimal) AmmoPic (+200 = spïn): 2-byte integer (decimal) Error (±°): 2-byte integer (decimal) Sound (+200 = snd): 2-byte integer (decimal) Impact: 2-byte integer (decimal) Explosion (-1|0|1|2): 2-byte integer (decimal) Proximity: 2-byte integer (decimal) Blast Radius: 2-byte integer (decimal) (bit field) Padding: boolean Padding: boolean Padding: boolean Padding: boolean Padding: boolean Padding: boolean Padding: boolean Not hurt Self: boolean (bit field) Padding: boolean Simul Fire Same: boolean Decoy: boolean Sound Looped: boolean Padding: boolean Padding: boolean Secondary: boolean Graphic Spins: boolean TMPL_141_sˇst.txt X-Map: 2-byte integer (decimal) Y-Map: 2-byte integer (decimal) Map System 1: 2-byte integer (decimal) Map System 2: 2-byte integer (decimal) Map System 3: 2-byte integer (decimal) Map System 4: 2-byte integer (decimal) Map System 5: 2-byte integer (decimal) Planet 1: 2-byte integer (decimal) Planet 2: 2-byte integer (decimal) Planet 3: 2-byte integer (decimal) Planet 4: 2-byte integer (decimal) düde 1: 2-byte integer (decimal) düde 2: 2-byte integer (decimal) düde 3: 2-byte integer (decimal) düde 4: 2-byte integer (decimal) prob 1: 2-byte integer (decimal) prob 2: 2-byte integer (decimal) prob 3: 2-byte integer (decimal) prob 4: 2-byte integer (decimal) Avg # ships: 2-byte integer (decimal) Gövt: 2-byte integer (decimal) Message Buoy (entry in STR#1000): 2-byte integer (decimal) Asteroids (0-10): 2-byte integer (decimal) Interference (%): 2-byte integer (decimal) TMPL_140_spˆb.txt X-Coord.: 2-byte integer (decimal) Y-Coord.: 2-byte integer (decimal) Type of Planet (see docs): 2-byte integer (decimal) (bit field) Padding: boolean High Food: boolean Med Food: boolean Low Food: boolean Padding: boolean High Ind: boolean Med Ind: boolean Low Ind: boolean (bit field) Padding: boolean High Med: boolean Med Med: boolean Low Med: boolean Padding: boolean High Lux: boolean Med Lux: boolean Low Lux: boolean (bit field) Padding: boolean High Metal: boolean Med Metal: boolean Low Metal: boolean Padding: boolean High Equip: boolean Med Equip: boolean Low Equip: boolean (bit field) Padding: boolean Bar: boolean Uninhabitted: boolean Station: boolean Shipyard: boolean Outfitter: boolean Commodities: boolean Landing: boolean System: 2-byte integer (decimal) Tech level: 2-byte integer (decimal) Tech 1: 2-byte integer (decimal) Tech 2: 2-byte integer (decimal) Tech 3: 2-byte integer (decimal) Government: 2-byte integer (decimal) MinCool: 2-byte integer (decimal) Cust PICT: 2-byte integer (decimal) Cust SND: 2-byte integer (decimal) Def. düdes: 2-byte integer (decimal) Num (dec. enc.): 2-byte integer (decimal) TMPL_139_shÔp.txt Cargo: 2-byte integer (decimal) Shield: 2-byte integer (decimal) Acceleration: 2-byte integer (decimal) Speed: 2-byte integer (decimal) Turn (/30): 2-byte integer (decimal) Jumps (/100): 2-byte integer (decimal) Weapon Space: 2-byte integer (decimal) Armor: 2-byte integer (decimal) Shield Recharge Rate: 2-byte integer (decimal) wëap #1: 2-byte integer (decimal) wëap #2: 2-byte integer (decimal) wëap #3: 2-byte integer (decimal) wëap #4: 2-byte integer (decimal) Qty W#1: 2-byte integer (decimal) Qty W#2: 2-byte integer (decimal) Qty W#3: 2-byte integer (decimal) Qty W#4: 2-byte integer (decimal) Ammo W#1: 2-byte integer (decimal) Ammo W#2: 2-byte integer (decimal) Ammo W#3: 2-byte integer (decimal) Ammo W#4: 2-byte integer (decimal) Max Guns: 2-byte integer (decimal) Max Turrets: 2-byte integer (decimal) Availability: 2-byte integer (decimal) Price of Ship: 4-byte integer (decimal) Death Delay: 2-byte integer (decimal) Turret Pos: 2-byte integer (decimal) Turret Pos: 2-byte integer (decimal) Turret Pos: 2-byte integer (decimal) Turret Pos: 2-byte integer (decimal) Mass of Ship: 2-byte integer (decimal) Length of Ship: 2-byte integer (decimal) AI Level: 2-byte integer (decimal) Crew Size: 2-byte integer (decimal) Mission Link (Bit No): 2-byte integer (decimal) gövt: 2-byte integer (decimal) TMPL_138_pÎrs.txt Systems (enc): 2-byte integer (decimal) gövt: 2-byte integer (decimal) AI (1-5): 2-byte integer (decimal) Agress (1|2|3): 2-byte integer (decimal) Flee Shield Level (%): 2-byte integer (decimal) shïp ID: 2-byte integer (decimal) Weapons: rectangle Qty: rectangle Ammo: rectangle Credits: 4-byte integer (decimal) Shield (%change stock): 2-byte integer (decimal) Comm Quote (index inside STR#7100): 2-byte integer (decimal) Hail Quote (STR#7101): 2-byte integer (decimal) misn to activate: 2-byte integer (decimal) ?: 2-byte integer (decimal) (bit field) Show Disaster Info on Hail: boolean No misn in warship: boolean No misn in freighter: boolean No misn in whimpy freighter: boolean Ship leave after accept misn: boolean No quote if misn not avail: boolean Misn on board not hail: boolean after accept misn deactivate: boolean (bit field) show quote only once: boolean on misn accept use as escort instead of misn's: boolean hail only if disabled: boolean hail when attack begins: boolean hail only if likes player: boolean hail only if dislikes player: boolean uses escape pod: boolean grudge match forever: boolean TMPL_137_o¸tf.txt Mission Bit: 2-byte integer (decimal) Space Used: 2-byte integer (decimal) Tech Level: 2-byte integer (decimal) Mod Type: 2-byte integer (decimal) Mod Spec Info: 2-byte integer (decimal) Max: 2-byte integer (decimal) Padding: 1-byte integer (hex) (bit field) Padding: boolean Padding: boolean Padding: boolean Padding: boolean Padding: boolean Stay with Player: boolean Turret: boolean Fixed Gun: boolean Cost: 4-byte integer (decimal) TMPL_136_ˆops.txt Stellar (encoded): 2-byte integer (decimal) Affected Commodity: 2-byte integer (decimal) Raise/Lower (+/- amt): 2-byte integer (decimal) Duration (days): 2-byte integer (decimal) Prob (%): 2-byte integer (decimal) Mission bit: 2-byte integer (decimal) TMPL_135_nÎbu.txt XPos: 2-byte integer (decimal) YPos: 2-byte integer (decimal) XSize: 2-byte integer (decimal) YSize: 2-byte integer (decimal) TMPL_134_mÔsn.txt Origin (enc.): 2-byte integer (decimal) Bit Set (enc.): 2-byte integer (decimal) Where gotten (0|1|2): 2-byte integer (decimal) Legal Record (enc.): 2-byte integer (decimal) Combat Rating: 2-byte integer (decimal) Avail (%): 2-byte integer (decimal) Travel to (enc): 2-byte integer (decimal) Return to (enc): 2-byte integer (decimal) Cargo (type): 2-byte integer (decimal) Cargo (tons): 2-byte integer (decimal) Pickup (-1|0|1|2): 2-byte integer (decimal) Dropoff (-1|0|1): 2-byte integer (decimal) Scan Gövt: 2-byte integer (decimal) FailifScanned (0|1): 2-byte integer (decimal) Reward (enc): 4-byte integer (decimal) Ships (count): 2-byte integer (decimal) Location (enc): 2-byte integer (decimal) düde ID: 2-byte integer (decimal) Objective (enc): 2-byte integer (decimal) Ship Behaviour (enc): 2-byte integer (decimal) Scanner Name (or -1): 2-byte integer (decimal) Win Bit 1: 2-byte integer (decimal) Reward Govt: 2-byte integer (decimal) Record Change: 2-byte integer (decimal) Fail Bit #1: 2-byte integer (decimal) Briefing dësc: 2-byte integer (decimal) Mission Info dësc: 2-byte integer (decimal) Loading Cargo dësc: 2-byte integer (decimal) Dumping Cargo dësc: 2-byte integer (decimal) Completion dësc: 2-byte integer (decimal) Fail dësc: 2-byte integer (decimal) Time Limit (days): 2-byte integer (decimal) Abortable (0|1): 2-byte integer (decimal) Padding: 2-byte integer (decimal) Offer if Bit # Clear: 2-byte integer (decimal) Aux Ship Qty: 2-byte integer (decimal) Aux Ship düde: 2-byte integer (decimal) Aux Location (enc): 2-byte integer (decimal) Win Bit #2: 2-byte integer (decimal) (bit field) Unused: boolean Unused: boolean Unused: boolean Critical (before others in bar): boolean Unused: boolean Unused: boolean Unused: boolean Green Arrow Shows: boolean (bit field) Global Jettison Penalty: boolean -5x Reward on Abort: boolean Remove outf on fail: boolean Infinite Aux Ships: boolean Unused: boolean Can't Refuse Mission: boolean No Red Arrow: boolean Auto Abort After Accept: boolean TMPL_133_j¸nk.txt sold spöb ID: 2-byte integer (decimal) bought spöb ID: 2-byte integer (decimal) Base Price: 2-byte integer (decimal) Flags (0|1): 2-byte integer (decimal) TMPL_132_gˆvt.txt Padding: 2-byte integer (hex) (bit field) planets always bribe: boolean planets bribe: boolean freighters bribe: boolean warships plunder: boolean ships start derelict: boolean can't hail: boolean bribeable warships: boolean pers' won't escape but survive: boolean (bit field) Padding: boolean Padding: boolean ignore ship of this govt in deciding behaviour: boolean retreat if shields below 25%: boolean never attacks: boolean always attacks: boolean attack everywhere: boolean xenophobic (auto-attack all but allies): boolean Ally gövt ID: 2-byte integer (decimal) Enemy gövt ID: 2-byte integer (decimal) Tolerence Crime: 2-byte integer (decimal) Penalties Smuggle: 2-byte integer (decimal) Penalties Disable: 2-byte integer (decimal) Panalties Board: 2-byte integer (decimal) Penalty Killing: 2-byte integer (decimal) Penalty Shooting: 2-byte integer (decimal) Forgetfullness: 2-byte integer (decimal) TMPL_131_flÎt.txt Leader: 2-byte integer (decimal) shïps in flët: rectangle min 1: 2-byte integer (decimal) min 2: 2-byte integer (decimal) min 3: 2-byte integer (decimal) min 4: 2-byte integer (decimal) max 1: 2-byte integer (decimal) max 2: 2-byte integer (decimal) max 3: 2-byte integer (decimal) max 4: 2-byte integer (decimal) Government: 2-byte integer (decimal) Systems Present (encoded): 2-byte integer (decimal) TMPL_130_d¸de.txt AI Level (1-5): 2-byte integer (decimal) Ship 1: 2-byte integer (decimal) Ship 2: 2-byte integer (decimal) Ship 3: 2-byte integer (decimal) Ship 4: 2-byte integer (decimal) % 1: 2-byte integer (decimal) % 2: 2-byte integer (decimal) % 3: 2-byte integer (decimal) % 4: 2-byte integer (decimal) Government: 2-byte integer (decimal) Padding: 1-byte integer (hex) (bit field) Pad: boolean Has Money: boolean Has Equip: boolean Has Metal: boolean Has Lux: boolean Has Med.: boolean Has Indust: boolean Has Food: boolean Info (enc): 2-byte integer (decimal) TMPL_129_dsÔg.txt Signature for this Data file: 2-byte integer (hex) TMPL_128_dÎsc.txt Description: cstring